using System.Collections.Generic;

namespace Voodoo.Sauce.Internal.Analytics
{
	internal static class AdjustConstants
	{
		internal static readonly int[] GameCountsToTrack = new int[4] { 2, 10, 100, 1000 };

		internal static readonly HashSet<string> TestDeviceIdfas = new HashSet<string> { "9f5f540df1711cc2b9783093a5b785a0", "04F89FFC-F0E8-4C63-9203-8E09E0F13FAD" };

		internal const string GamePlayedEventName = "_games_played";

		internal const string CustomEventName = "custom_event";

		internal const string CustomEventParameterName = "custom_event_name";

		internal const string AppSubVersionParameterName = "app_subversion";

		internal const string VoodooSauceParameterName = "vs_version";
	}
}
